chromiums: and get slapped by legal (might fuck around)
little favor? call me polaris. ([personal profile] chromiums) wrote2025-06-02 09:28 am
Entry tags:

diadem application




Player Information

Player: Carlee
Contact: [plurk.com profile] vdova
Invitation OR characters played: Kira
Are you over 18?: Yes.


Character Information

Character: Lorna Dane (goes by Polaris)
Canon: The Gifted (post 2.10 and rescuing John)
Age: 29
History: Link
Possessions: Her clothing, steel toed boots, and her headpiece.
Weapon: Ineligible (see powers and abilities)

Powers/Abilities:

Outside of her magnetokinesis, Lorna has shown herself to be capable with throwing knives. She is athletic and quick on her feet and could probably adequately hold her own in a fight (early episodes of canon show her getting overpowered when outnumbered and she frequently relies on her abilities in combat, but she's portrayed by an athlete who is leanly muscular and flexible so if nothing else she could dodge and run, not that she would). She is also shown as being an organized, thoughtful, and efficient leader when it comes to the Mutant Underground (up until she leaves them for the Inner Circle). She is tenacious, quick to defensive anger, and there are times where she is shown to be ruthless, but she is shown to realize when she is in over her head and when to call on others for help.

Regarding her magnetokinesis, this encompasses several capabilities. They include:

- Ferromagnetism: the ability to magnetize metal and manipulate metal objects, sense the presence of metal (seen in an episode where Reed Strucker confronts her in prison and she's able to sense the screws in his knee from an old sports injury), and levitate metallic objects (seen in a later episode when Reed instructs her to tear the screws out of his knee to cut the ties binding them and escape; she is also able to levitate herself while wearing steel toed boots and metal bracelets several times in the series).

- Electromagnetism: the ability to use magnetic fields to manipulate electronic currents; she's been shown to be able to block cell and radio signals, hack into computers to obtain and change information, and use a limited form of telekinesis (if someone is wearing or holding metal, she can move them, if they have no metal on them she is out of luck).


Application Questions

Who is the most important person in their life and why? What might be different if this person hadn't been around?

There are several answers that are applicable here but I'm going to go with her daughter, Dawn. The discovery that she is pregnant drives the majority of Lorna's motivations throughout the series, making her all the more determined to both escape imprisonment and to fight back against Sentinel Services and anti-mutant officials and civilians in order to keep her family safe. It culminates in season one with her making the decision to bring down a plane of anti-mutant government officials and then to leave the Mutant Underground for the Inner Circle, believing that the Underground keeps losing and with the Inner Circle she'll be in a better position to fight back.

Doubts are planted within her early on, however, starting with Dawn's birth and her belief that they care more about keeping her alive than they do her baby, and she begs Andy to make sure that doesn't happen. Their bringing in a dangerous mutant who turns a hostage situation into a massacre is motivation enough for her to send Dawn to live with her aunt, then look further into what's going on and begin working with the Underground again.

Is there an event in your character's life that they'd do differently? How so and why?

At her current canon point she's not quite at the point where she regrets joining up with the Inner Circle, but she is at the point where she doesn't trust them, Esme aside. I think given the chance she would try to persuade Esme to join with the Underground instead of leaving with her to join the Inner Circle because she has been honest with her where Reeva and the rest of the Inner Circle have not.

What's the greatest challenge you foresee your character facing in the setting?

Being pulled from a precarious situation where she knows things are still dangerous and the people she cares about still need help will weigh on her and she'll be angry about being taken from it and having to work within a system she didn't sign up for.

What's the easiest thing you foresee your character adapting to in the setting?

In spite of her anger and frustration, she'll be motivated to help, especially as she realizes how many people have been displaced. She both gives and takes direction well and will be able to utilize her abilities to help with repairs and construction, as well as battle if necessary (and in her experience, it often is).


Samples

Sample: Link one link two link three

(Samples must contain a combined 10 log-style comments from you. Samples do not need to precisely match your character's canon point, but should mostly reflect your character's personality at that canon point. Inbox spam (TFLN, texting memes, game networks, etc.) will not be accepted.)